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> XCOM2 has a slightly controversial "randomness compensator": repeatedly missing increases your chance to hit, and being hit repeatedly by the aliens lowers their hit chance.

Do you have a source for this? I'm not doubting you, but I've played copious amounts of XCOM2 (until it broke on NixOS..) and didn't notice. But now that I think about it, the hit chances are less predictable than in the prior games.






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