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I am an OK Civ2 player (can expect to win on Deity without cheating unless I get quite unlucky).

Goto is hopelessly broken, probably an unfortunate limitation of making a game that can run on 1996-era computers.

City walls are too strong. Catapult, cannon, and artillery should be able to penetrate them. They are always literally the last thing diplomats will sabotage.

The computer gangs up on the player. I guess this makes the game fairer but it also makes diplomacy useless.

The simulation is nukes is hopelessly unrealistic and boring. I wouldn't mind it so much if the pollution system wasn't broken as well. I still got global warming even after making an effort to build solar plants and mass transits in all of my cities because of pollution caused by AI nukes. Rage quitted on that one ;-)

Nuclear non-proliferation in a later Civ was a very good idea IMO.



>I am an OK Civ2 player (can expect to win on Deity without cheating unless I get quite unlucky).

I think that makes you much better than an 'ok' player!


A slightly weird thing about global warming as a result of nuclear war in Civilization games is that nuclear war would likely make the Earth cooler.

https://en.wikipedia.org/wiki/Nuclear_winter




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