The problem is often that the infrastructure around such open source games is bad/crumbles. Everyone wants to write shiny gamedesign code, nobody wants to work on tools or server-software.
Another issue is, that people who felt the pain, dont have a way of knowing when the pain is fixed. If you could have a github-trigger, as in "send me notification, if the following issues are fixed" and the devs could see that there is a potential crowd waiting - that would be awesome.
The problem is often that the infrastructure around such open source games is bad/crumbles. Everyone wants to write shiny gamedesign code, nobody wants to work on tools or server-software.
Another issue is, that people who felt the pain, dont have a way of knowing when the pain is fixed. If you could have a github-trigger, as in "send me notification, if the following issues are fixed" and the devs could see that there is a potential crowd waiting - that would be awesome.