Letting anyone sell anything they want is how you get the Play Store, a monument to bad experiences. Pages upon pages of cloneware apps, asset-flip games, on and on and on, all of which of course are drowned in advertisements. In my last year of owning an Android before I got my first iPhone, the 6 Plus, I didn't even open the Play Store anymore. It was awful.
That's not to say everything on the App Store is great, of course, but it's a hell of a lot better.
Edit: Upon further thought I should really go further with this: The quality of the App Store is part of the marketing of iDevices. This is why Apple's app review process also looks for things like apps that crash too much, apps that run slowly, apps that are burning through system resources, on and on. It's why you generally won't have an app on their store that will, for example, destroy your battery, or games that show you ads every 15 seconds.
I know the attitude on HN generally prefers freedom over curation, and in many ways I'd agree, but when it comes to the walled garden Apple provides, sorry friends, I just like being here.
Edit's edit: In fact, I can even take this one step further: this is, I believe, part of the reason iOS users are far more likely to be willing to PAY for their apps: because Apple checks them at the door. And sure, quality isn't guaranteed per say, but at least you know someone is trying at it. You can be assured that this app isn't going to damage your device somehow, and you can be reasonably sure that it's going to do what it says on the tin, at least competently. And if not, Apple has your back with refunds, too.
The apps in app store is as bad as play store. There are clones as well. A competition to app store would cause serious revenue fall for apple thats why they want to control.
That's not to say everything on the App Store is great, of course, but it's a hell of a lot better.
Edit: Upon further thought I should really go further with this: The quality of the App Store is part of the marketing of iDevices. This is why Apple's app review process also looks for things like apps that crash too much, apps that run slowly, apps that are burning through system resources, on and on. It's why you generally won't have an app on their store that will, for example, destroy your battery, or games that show you ads every 15 seconds.
I know the attitude on HN generally prefers freedom over curation, and in many ways I'd agree, but when it comes to the walled garden Apple provides, sorry friends, I just like being here.
Edit's edit: In fact, I can even take this one step further: this is, I believe, part of the reason iOS users are far more likely to be willing to PAY for their apps: because Apple checks them at the door. And sure, quality isn't guaranteed per say, but at least you know someone is trying at it. You can be assured that this app isn't going to damage your device somehow, and you can be reasonably sure that it's going to do what it says on the tin, at least competently. And if not, Apple has your back with refunds, too.