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The fire spinners have been in the game for 3 years, and we've debated them for 3 years. I can see both sides. They're clearly a direct homage to Mario, but it's just one small piece of our game, and the overall package is really nothing like Mario at all.

There have been a few procedural platformers over the years, which is awesome. We're not the first to scene. But I believe we are the first to offer provably possible levels that can scale to any difficulty, both casual and insanely hardcore.



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