I'm fine with more realistic graphics as long as that's not the whole point of the game (I'm looking at you, Skyrim). What I really have yet to see is AAA games put effort into making human behavior realistic (in real time, I mean, not in a cutscene). Like, would it kill ya to actually make the sound match up with the mouth once in a while?? This is 2012 and still there are only a handful of games that get even remotely close (Mass Effect, Battlefield 3 and then of course L.A. Noire and other mocapped games - I'm sure there are others, I don't play games but they're all the same to some extent). I think the thing about graphics game companies don't realize is, the better you make the graphics, the better you have to make everything around it to match -- character behavior, gameplay mechanics, etc. -- because the differences between the different parts of games are exaggerated -- you leave out some detail and the magic disappears. Games are just multi-faceted magic tricks, same for TV shows. The better you can hide the magic -- that's where the realism lies. Better graphics is just one part of the puzzle.