Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I gave this a shot and am already having a huge amount more trouble working with the command line interface than I did with the > v1.9 xcode template.

The way it's put together is not elegant at all - it's used as a command line tool, but they just drop you a random folder which has the executables and a few other folders that the executable references, so it can't be copied to /usr/local/bin, nor can it be symlinked. So creating a new app for me was pretty unnatural.

On top of that, building it apparently can only be done from the command line and not inside of xcode, and it uses outdated xcode tools. The command line build required me to have the /Developer directory, which I do not have as it was no longer installed with Xcode from version 4 and up.

Really unhappy with this initially for a number of reasons. Don't get me wrong, I love working with the command line, and I like how rubymotion uses the command line so much working with ios apps, but I'm disappointed in how awkward this initial release is. I might just continue working with 1.9.0 until the next release.



I just downloaded the newest release and installed the DMG inside the zipfile, then went to the folder i downloaded and inside the /lib/ios/bin directory and ran ./create --args

When i press "run" in xcode i get a simulator with the app. Looks pretty smooth.

In terms of building, they offer this online as well, right?




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: